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- //----------------------------------------------------------------------------
- // File: LobbyLaunch.cpp
- //
- // Desc: This simple program builds upon the last tutorial and adds lobby
- // launching
- //
- // Copyright (c) 2000-2001 Microsoft Corp. All rights reserved.
- //-----------------------------------------------------------------------------
- #define INITGUID
- #define _WIN32_DCOM
- #include <stdio.h>
- #include <dplay8.h>
- #include <dplobby8.h>
-
-
-
- //-----------------------------------------------------------------------------
- // App specific structures
- //-----------------------------------------------------------------------------
- struct HOST_NODE
- {
- DPN_APPLICATION_DESC* pAppDesc;
- IDirectPlay8Address* pHostAddress;
- WCHAR* pwszSessionName;
-
- HOST_NODE* pNext;
- };
-
-
- //-----------------------------------------------------------------------------
- // Global variables
- //-----------------------------------------------------------------------------
- IDirectPlay8Peer* g_pDP = NULL;
- IDirectPlay8LobbiedApplication* g_pLobbyApp = NULL;
- IDirectPlay8Address* g_pDeviceAddress = NULL;
- IDirectPlay8Address* g_pHostAddress = NULL;
- DPNHANDLE g_hLobbyHandle = NULL;
- BOOL g_bLobbyLaunched = FALSE;
- BOOL g_bHost;
- BOOL g_bRegister = FALSE;
- BOOL g_bUnRegister = FALSE;
- WCHAR* g_wszPath = NULL;
- HOST_NODE* g_pHostList = NULL;
- CRITICAL_SECTION g_csHostList;
- DPNID g_dpnidLocalPlayer = 0;
-
-
- // This GUID allows DirectPlay to find other instances of the same game on
- // the network. So it must be unique for every game, and the same for
- // every instance of that game. // {C301FCED-E884-41a9-94D7-DE66943EC7DB}
- GUID g_guidApp = { 0xc301fced, 0xe884, 0x41a9, { 0x94, 0xd7, 0xde, 0x66, 0x94, 0x3e, 0xc7, 0xdb } };
-
-
- //-----------------------------------------------------------------------------
- // Function-prototypes
- //-----------------------------------------------------------------------------
- HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer);
- HRESULT WINAPI LobbyAppMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer);
- BOOL IsServiceProviderValid(const GUID* pGuidSP);
- HRESULT InitDirectPlay();
- HRESULT CreateDeviceAddress();
- HRESULT CreateHostAddress(WCHAR* pwszHost);
- HRESULT HostSession();
- HRESULT EnumDirectPlayHosts();
- HRESULT ConnectToSession();
- HRESULT SendDirectPlayMessage();
- HRESULT Register();
- HRESULT UnRegister();
- HRESULT LobbyLaunch();
- void CleanupDirectPlay();
-
-
- //-----------------------------------------------------------------------------
- // Miscellaneous helper functions
- //-----------------------------------------------------------------------------
- #define SAFE_DELETE(p) {if(p) {delete (p); (p)=NULL;}}
- #define SAFE_DELETE_ARRAY(p) {if(p) {delete[] (p); (p)=NULL;}}
- #define SAFE_RELEASE(p) {if(p) {(p)->Release(); (p)=NULL;}}
-
- #define USER_HOST 1
- #define USER_CONNECT 2
- #define USER_EXIT 1
- #define USER_SEND 2
-
- #define CMDLINE_REGISTER "register"
- #define CMDLINE_UNREGISTER "unregister"
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: main()
- // Desc: Entry point for the application.
- //-----------------------------------------------------------------------------
- int main(int argc, char* argv[], char* envp[])
- {
- HRESULT hr;
- int iUserChoice;
- int i;
-
- // Init COM so we can use CoCreateInstance
- CoInitializeEx(NULL, COINIT_MULTITHREADED);
- InitializeCriticalSection(&g_csHostList);
-
- // Process the args
- for (i = 1; i < argc, argv[i] != NULL; i++)
- {
- if( !(strcmp(CMDLINE_REGISTER, argv[i] ) ) )
- {
- g_bRegister = TRUE;
- g_wszPath = new WCHAR[strlen(argv[0]) + 1];
-
- if( !g_wszPath)
- {
- printf("Failed allocating string\n");
- goto LCleanup;
- }
-
- MultiByteToWideChar(CP_ACP, 0, argv[0], -1, g_wszPath, strlen(argv[0]) + 1);
- }
- else if( !strcmp(CMDLINE_UNREGISTER, argv[i]))
- {
- g_bUnRegister = TRUE;
- }
- else if( !strcmp("-?", argv[i]))
- {
- printf("\nUsage: register/unregister\n");
- goto LCleanup;
- }
- }
-
- // Init the DirectPlay system
- if( FAILED( hr = InitDirectPlay() ) )
- {
- printf("Failed Initializing DirectPlay: 0x%X\n", hr);
- goto LCleanup;
- }
-
- if( g_bRegister )
- {
- if( FAILED( hr = Register() ) )
- {
- printf("Failed To Register: 0x%X\n", hr);
- }
- goto LCleanup;
- }
- else if( g_bUnRegister )
- {
- if( FAILED( hr = UnRegister() ) )
- {
- printf("Failed To Unregister: 0x%X\n", hr);
- }
- goto LCleanup;
- }
-
- // See if we were lobby launched or not
- if( g_bLobbyLaunched )
- {
- if( FAILED( hr = LobbyLaunch() ) )
- {
- printf("Failed be Lobby Launched: 0x%X\n", hr);
- goto LCleanup;
- }
- }
- else
- {
- // Get the necessary user input on whether they are hosting or connecting
- do
- {
- printf("Please select one.\n1. Host\n2. Connect\n");
- scanf("%d", &iUserChoice);
- } while (iUserChoice != USER_HOST && iUserChoice != USER_CONNECT);
-
-
- if( FAILED( hr = CreateDeviceAddress() ) )
- {
- printf("Failed CreatingDeviceAddress: 0x%X\n", hr);
- goto LCleanup;
- }
-
- if( iUserChoice == USER_HOST)
- {
- if( FAILED( hr = HostSession() ) )
- {
- printf("Failed Hosting: 0x%X\n", hr);
- goto LCleanup;
- }
- }
- else
- {
- if( FAILED( hr = EnumDirectPlayHosts() ) )
- {
- printf("Failed Enumerating Host: 0x%X\n", hr);
- goto LCleanup;
- }
-
- if( FAILED( hr = ConnectToSession() ) )
- {
- printf("Failed Connect to Host: 0x%X\n", hr);
- goto LCleanup;
- }
- else
- {
- printf("\nConnection Successful.\n");
- }
- }
- }
- // Present User with Choices
- do
- {
- printf("Please select one.\n1. Exit\n2. Send Data\n");
- scanf("%d", &iUserChoice);
-
- if( iUserChoice == USER_SEND)
- {
- if( FAILED( hr = SendDirectPlayMessage() ) )
- {
- printf("Failed To Send Data: 0x%X\n", hr);
- goto LCleanup;
- }
- }
- } while (iUserChoice != USER_EXIT);
-
-
- LCleanup:
- CleanupDirectPlay();
-
- // Cleanup COM
- CoUninitialize();
-
- return 0;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: InitDirectPlay()
- // Desc: Initialize DirectPlay
- //-----------------------------------------------------------------------------
- HRESULT InitDirectPlay()
- {
- HRESULT hr = S_OK;
-
- // Create the IDirectPlay8Peer Object
- if( FAILED( hr = CoCreateInstance(CLSID_DirectPlay8Peer, NULL,
- CLSCTX_INPROC_SERVER,
- IID_IDirectPlay8Peer,
- (LPVOID*) &g_pDP ) ) )
- {
- printf("Failed Creating the IDirectPlay8Peer Object: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Create the IDirectPlay8LobbiedApplication Object
- if( FAILED( hr = CoCreateInstance(CLSID_DirectPlay8LobbiedApplication, NULL,
- CLSCTX_INPROC_SERVER,
- IID_IDirectPlay8LobbiedApplication,
- (LPVOID*) &g_pLobbyApp ) ) )
- {
- printf("Failed Creating the IDirectPlay8LobbiedApplication Object: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Init DirectPlay
- if( FAILED( hr = g_pDP->Initialize(NULL, DirectPlayMessageHandler, 0 ) ) )
- {
- printf("Failed Initializing DirectPlay: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Init the Lobby interface
- if( FAILED( hr = g_pLobbyApp->Initialize(NULL, LobbyAppMessageHandler, &g_hLobbyHandle, 0 ) ) )
- {
- printf("Failed Initializing Lobby: 0x%X\n", hr);
- goto LCleanup;
- }
- else
- g_bLobbyLaunched = (g_hLobbyHandle != NULL);
-
- // Ensure that TCP/IP is a valid Service Provider
- if( FALSE == IsServiceProviderValid(&CLSID_DP8SP_TCPIP ) )
- {
- hr = E_FAIL;
- printf("Failed validating CLSID_DP8SP_TCPIP");
- goto LCleanup;
- }
-
- LCleanup:
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: IsServiceProviderValid()
- // Desc: Return TRUE if the service provider is valid
- //-----------------------------------------------------------------------------
- BOOL IsServiceProviderValid(const GUID* pGuidSP)
- {
- HRESULT hr;
- DPN_SERVICE_PROVIDER_INFO* pdnSPInfo = NULL;
- DWORD dwItems = 0;
- DWORD dwSize = 0;
-
- hr = g_pDP->EnumServiceProviders(&CLSID_DP8SP_TCPIP, NULL, NULL, &dwSize, &dwItems, 0);
-
- if( hr != DPNERR_BUFFERTOOSMALL)
- {
- printf("Failed Enumerating Service Providers: 0x%x\n", hr);
- goto LCleanup;
- }
-
- pdnSPInfo = (DPN_SERVICE_PROVIDER_INFO*) new BYTE[dwSize];
-
- if( FAILED( hr = g_pDP->EnumServiceProviders(&CLSID_DP8SP_TCPIP, NULL, pdnSPInfo, &dwSize, &dwItems, 0 ) ) )
- {
- printf("Failed Enumerating Service Providers: 0x%x\n", hr);
- goto LCleanup;
- }
-
- // There are no items returned so the requested SP is not available
- if( dwItems == 0)
- {
- hr = E_FAIL;
- }
-
- LCleanup:
- SAFE_DELETE_ARRAY(pdnSPInfo);
- if( SUCCEEDED(hr) )
- return TRUE;
- else
- return FALSE;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: DirectPlayMessageHandler
- // Desc: Handler for DirectPlay messages.
- //-----------------------------------------------------------------------------
- HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer)
- {
- HRESULT hr = S_OK;
-
- switch (dwMessageId)
- {
- case DPN_MSGID_ENUM_HOSTS_RESPONSE:
- {
- PDPNMSG_ENUM_HOSTS_RESPONSE pEnumHostsResponseMsg;
- const DPN_APPLICATION_DESC* pAppDesc;
- HOST_NODE* pHostNode = NULL;
- WCHAR* pwszSession = NULL;
-
- pEnumHostsResponseMsg = (PDPNMSG_ENUM_HOSTS_RESPONSE) pMsgBuffer;
- pAppDesc = pEnumHostsResponseMsg->pApplicationDescription;
-
- // Insert each host response if it isn't already present
- EnterCriticalSection(&g_csHostList);
-
- for (pHostNode = g_pHostList; pHostNode; pHostNode = pHostNode->pNext)
- {
- if( pAppDesc->guidInstance == pHostNode->pAppDesc->guidInstance)
- {
- // This host is already in the list
- pHostNode = NULL;
- goto Break_ENUM_HOSTS_RESPONSE;
- }
- }
-
- // This host session is not in the list then so insert it.
- pHostNode = new HOST_NODE;
- if( pHostNode == NULL)
- {
- goto Break_ENUM_HOSTS_RESPONSE;
- }
-
- ZeroMemory(pHostNode, sizeof(HOST_NODE));
-
- // Copy the Host Address
- if( FAILED( pEnumHostsResponseMsg->pAddressSender->Duplicate(&pHostNode->pHostAddress ) ) )
- {
- goto Break_ENUM_HOSTS_RESPONSE;
- }
-
- pHostNode->pAppDesc = new DPN_APPLICATION_DESC;
-
- if( pHostNode == NULL)
- {
- goto Break_ENUM_HOSTS_RESPONSE;
- }
-
- ZeroMemory(pHostNode->pAppDesc, sizeof(DPN_APPLICATION_DESC));
- memcpy(pHostNode->pAppDesc, pAppDesc, sizeof(DPN_APPLICATION_DESC));
-
- // Null out all the pointers we aren't copying
- pHostNode->pAppDesc->pwszSessionName = NULL;
- pHostNode->pAppDesc->pwszPassword = NULL;
- pHostNode->pAppDesc->pvReservedData = NULL;
- pHostNode->pAppDesc->dwReservedDataSize = 0;
- pHostNode->pAppDesc->pvApplicationReservedData = NULL;
- pHostNode->pAppDesc->dwApplicationReservedDataSize = 0;
-
- if( pAppDesc->pwszSessionName)
- {
- pwszSession = new WCHAR[wcslen(pAppDesc->pwszSessionName) + 1];
-
- if( pwszSession)
- {
- wcscpy(pwszSession, pAppDesc->pwszSessionName);
- }
- }
-
- pHostNode->pwszSessionName = pwszSession;
-
- // Insert it onto the front of the list
- pHostNode->pNext = g_pHostList ? g_pHostList->pNext : NULL;
- g_pHostList = pHostNode;
- pHostNode = NULL;
-
- Break_ENUM_HOSTS_RESPONSE:
- LeaveCriticalSection(&g_csHostList);
-
- if( pHostNode)
- {
- SAFE_RELEASE(pHostNode->pHostAddress);
-
- SAFE_DELETE(pHostNode->pAppDesc);
-
- delete pHostNode;
- }
-
- break;
- }
-
- case DPN_MSGID_RECEIVE:
- {
- PDPNMSG_RECEIVE pMsg;
-
- pMsg = (PDPNMSG_RECEIVE) pMsgBuffer;
-
- printf("\nReceived Message: %S\n", (WCHAR*)pMsg->pReceiveData);
- break;
- }
-
- case DPN_MSGID_HOST_MIGRATE:
- {
- PDPNMSG_HOST_MIGRATE pHostMigrateMsg;
-
- pHostMigrateMsg = (PDPNMSG_HOST_MIGRATE) pMsgBuffer;
-
- printf("\nHost Migration Has Occured.\n");
-
- // See if we are the new host
- if( pHostMigrateMsg->dpnidNewHost == g_dpnidLocalPlayer)
- printf("You are the New Host\n");
- else
- printf("DPNID of New Host is %d\n", pHostMigrateMsg->dpnidNewHost);
-
- break;
- }
-
- case DPN_MSGID_CREATE_PLAYER:
- {
- PDPNMSG_CREATE_PLAYER pCreatePlayerMsg;
- DWORD dwSize = 0;
- DPN_PLAYER_INFO* pdpPlayerInfo = NULL;
-
- pCreatePlayerMsg = (PDPNMSG_CREATE_PLAYER)pMsgBuffer;
-
- // check to see if we are the player being created
- hr = g_pDP->GetPeerInfo(pCreatePlayerMsg->dpnidPlayer, pdpPlayerInfo, &dwSize, 0);
-
- if( FAILED( hr) && hr != DPNERR_BUFFERTOOSMALL)
- {
- printf("Failed GetPeerInfo: 0x%X\n", hr);
- return hr;
- }
-
- pdpPlayerInfo = (DPN_PLAYER_INFO*) new BYTE[dwSize];
- ZeroMemory(pdpPlayerInfo, dwSize);
- pdpPlayerInfo->dwSize = sizeof(DPN_PLAYER_INFO);
-
- if( FAILED( hr = g_pDP->GetPeerInfo(pCreatePlayerMsg->dpnidPlayer, pdpPlayerInfo, &dwSize, 0 ) ) )
- {
- printf("Failed GetPeerInfo: 0x%X\n", hr);
- goto Error_DPN_MSGID_CREATE_PLAYER;
- }
-
- if( pdpPlayerInfo->dwPlayerFlags & DPNPLAYER_LOCAL)
- g_dpnidLocalPlayer = pCreatePlayerMsg->dpnidPlayer;
-
- Error_DPN_MSGID_CREATE_PLAYER:
- SAFE_DELETE_ARRAY(pdpPlayerInfo);
- break;
- }
- }
-
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: LobbyAppMessageHandler
- // Desc: Handler for DirectPlay lobby messages
- //-----------------------------------------------------------------------------
- HRESULT WINAPI LobbyAppMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer)
- {
- HRESULT hr = S_OK;
-
- switch (dwMessageId)
- {
- case DPL_MSGID_CONNECT:
- {
- PDPL_MESSAGE_CONNECT pConnectMsg;
- PDPL_CONNECTION_SETTINGS pSettings;
-
- pConnectMsg = (PDPL_MESSAGE_CONNECT)pMsgBuffer;
- pSettings = pConnectMsg->pdplConnectionSettings;
-
- // Register the lobby with directplay so we get automatic notifications
- hr = g_pDP->RegisterLobby(pConnectMsg->hConnectId, g_pLobbyApp, DPNLOBBY_REGISTER);
- break;
- }
- }
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: EnumDirectPlayHosts()
- // Desc: Enumerates the hosts
- //-----------------------------------------------------------------------------
- HRESULT EnumDirectPlayHosts()
- {
- HRESULT hr = S_OK;
- WCHAR wszHost[128];
- DPN_APPLICATION_DESC dpAppDesc;
- WCHAR* pwszURL = NULL;
-
- // Prompt for the hostname/ip
- printf("\nPlease enter the IP address of host:\n");
- wscanf(L"%ls", wszHost);
-
- if( FAILED( hr = CreateHostAddress(wszHost ) ) )
- {
- printf("Failed Creating Host Address: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Now set up the Application Description
- ZeroMemory(&dpAppDesc, sizeof(DPN_APPLICATION_DESC));
- dpAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
- dpAppDesc.guidApplication = g_guidApp;
-
- // We now have the host address so lets enum
- if( FAILED( hr = g_pDP->EnumHosts( &dpAppDesc, // pApplicationDesc
- g_pHostAddress, // pdpaddrHost
- g_pDeviceAddress, // pdpaddrDeviceInfo
- NULL, 0, // pvUserEnumData, size
- 4, // dwEnumCount
- 0, // dwRetryInterval
- 0, // dwTimeOut
- NULL, // pvUserContext
- NULL, // pAsyncHandle
- DPNENUMHOSTS_SYNC ) ) )// dwFlags
- {
- printf("Failed Enumerating the Hosts: 0x%X\n", hr);
- goto LCleanup;
- }
-
- LCleanup:
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: CreateDeviceAddress()
- // Desc: Creates a device address
- //-----------------------------------------------------------------------------
- HRESULT CreateDeviceAddress()
- {
- HRESULT hr = S_OK;
-
- // Create our IDirectPlay8Address Device Address
- if( FAILED( hr = CoCreateInstance(CLSID_DirectPlay8Address, NULL,
- CLSCTX_INPROC_SERVER,
- IID_IDirectPlay8Address,
- (LPVOID*) &g_pDeviceAddress ) ) )
- {
- printf("Failed Creating the IDirectPlay8Address Object: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Set the SP for our Device Address
- if( FAILED( hr = g_pDeviceAddress->SetSP(&CLSID_DP8SP_TCPIP ) ) )
- {
- printf("Failed Setting the Service Provider: 0x%X\n", hr);
- goto LCleanup;
- }
-
- LCleanup:
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: CreateHostAddress()
- // Desc: Creates a host address
- //-----------------------------------------------------------------------------
- HRESULT CreateHostAddress(WCHAR* pwszHost)
- {
- HRESULT hr = S_OK;
-
- // Create our IDirectPlay8Address Host Address
- if( FAILED( hr = CoCreateInstance(CLSID_DirectPlay8Address, NULL,
- CLSCTX_INPROC_SERVER,
- IID_IDirectPlay8Address,
- (LPVOID*) &g_pHostAddress ) ) )
- {
- printf("Failed Creating the IDirectPlay8Address Object: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Set the SP for our Host Address
- if( FAILED( hr = g_pHostAddress->SetSP(&CLSID_DP8SP_TCPIP ) ) )
- {
- printf("Failed Setting the Service Provider: 0x%X\n", hr);
- goto LCleanup;
- }
-
- // Set the hostname into the address
- if( FAILED( hr = g_pHostAddress->AddComponent(DPNA_KEY_HOSTNAME, pwszHost,
- 2*(wcslen(pwszHost) + 1), /*bytes*/
- DPNA_DATATYPE_STRING ) ) )
- {
- printf("Failed Adding Hostname to Host Address: 0x%X\n", hr);
- goto LCleanup;
- }
-
- LCleanup:
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: HostSession()
- // Desc: Host a DirectPlay session
- //-----------------------------------------------------------------------------
- HRESULT HostSession()
- {
- HRESULT hr = S_OK;
- DPN_APPLICATION_DESC dpAppDesc;
- WCHAR wszSession[128];
-
-
- // Prompt the user for the session name
- printf("\nPlease Enter a Session Name.\n");
- wscanf(L"%ls", wszSession);
-
- // Now set up the Application Description
- ZeroMemory(&dpAppDesc, sizeof(DPN_APPLICATION_DESC));
- dpAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
- dpAppDesc.guidApplication = g_guidApp;
- dpAppDesc.pwszSessionName = wszSession;
- dpAppDesc.dwFlags = DPNSESSION_MIGRATE_HOST;
-
- // We are now ready to host the app
- if( FAILED( hr = g_pDP->Host(&dpAppDesc, // AppDesc
- &g_pDeviceAddress, 1, // Device Address
- NULL, NULL, // Reserved
- NULL, // Player Context
- 0 ) ) ) // dwFlags
- {
- printf("Failed Hosting: 0x%X\n", hr);
- goto LCleanup;
- }
- else
- {
- printf("Currently Hosting...\n");
- }
-
-
- LCleanup:
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: ConnectToSession()
- // Desc: Connects to a DirectPlay session
- //-----------------------------------------------------------------------------
- HRESULT ConnectToSession()
- {
- HRESULT hr = E_FAIL;
- DPN_APPLICATION_DESC dpnAppDesc;
- IDirectPlay8Address* pHostAddress = NULL;
-
-
- ZeroMemory(&dpnAppDesc, sizeof(DPN_APPLICATION_DESC));
- dpnAppDesc.dwSize = sizeof(DPN_APPLICATION_DESC);
- dpnAppDesc.guidApplication = g_guidApp;
-
- // Simply connect to the first one in the list
- EnterCriticalSection(&g_csHostList);
-
- if( g_pHostList && SUCCEEDED(hr = g_pHostList->pHostAddress->Duplicate(&pHostAddress ) ) )
- {
- hr = g_pDP->Connect(&dpnAppDesc, // pdnAppDesc
- pHostAddress, // pHostAddr
- g_pDeviceAddress, // pDeviceInfo
- NULL, // pdnSecurity
- NULL, // pdnCredentials
- NULL, 0, // pvUserConnectData/Size
- NULL, // pvPlayerContext
- NULL, // pvAsyncContext
- NULL, // pvAsyncHandle
- DPNCONNECT_SYNC); // dwFlags
-
- if( FAILED( hr))
- printf("Failed Connecting to Host: 0x%x\n", hr);
- }
- else
- {
- printf("Failed Duplicating Host Address: 0x%x\n", hr);
- }
-
- LeaveCriticalSection(&g_csHostList);
-
- SAFE_RELEASE(pHostAddress);
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: SendDirectPlayMessage()
- // Desc: Sends a DirectPlay message to all players
- //-----------------------------------------------------------------------------
- HRESULT SendDirectPlayMessage()
- {
- HRESULT hr = S_OK;
- DPN_BUFFER_DESC dpnBuffer;
- WCHAR wszData[256];
-
- // Get the data from the user
- printf("\nPlease Enter a String.\n");
- wscanf(L"%ls", wszData);
-
- dpnBuffer.pBufferData = (BYTE*) wszData;
- dpnBuffer.dwBufferSize = 2 * (wcslen(wszData) + 1);
-
- if( FAILED( hr = g_pDP->SendTo(DPNID_ALL_PLAYERS_GROUP, // dpnid
- &dpnBuffer, // pBufferDesc
- 1, // cBufferDesc
- 0, // dwTimeOut
- NULL, // pvAsyncContext
- NULL, // pvAsyncHandle
- DPNSEND_SYNC |
- DPNSEND_NOLOOPBACK ) ) ) // dwFlags
- {
- printf("Failed Sending Data: 0x%x\n", hr);
- }
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: Register()
- // Desc: Register app as lobby launchable
- //-----------------------------------------------------------------------------
- HRESULT Register()
- {
- HRESULT hr = S_OK;
- DPL_PROGRAM_DESC dplDesc;
- WCHAR* pwszPath = NULL;
- WCHAR* pwszExecutable = NULL;
- int i;
-
- ZeroMemory(&dplDesc, sizeof(DPL_PROGRAM_DESC));
- dplDesc.dwSize = sizeof(DPL_PROGRAM_DESC);
- dplDesc.guidApplication = g_guidApp;
-
- // We need to parse out the path and the exe name from the input value
- for (i = wcslen(g_wszPath); i >=0 && g_wszPath[i] != L'\\'; i--);
-
- pwszPath = new WCHAR[i + 1];
-
- if( pwszPath == NULL)
- {
- printf("Failed parsing path.");
- hr = E_FAIL;
- goto LCleanup;
- }
-
- wcsncpy(pwszPath, g_wszPath, i);
- pwszPath[i] = L'\0';
- pwszExecutable = g_wszPath + i + 1;
-
- dplDesc.pwszApplicationName = pwszExecutable;
- dplDesc.pwszExecutableFilename = pwszExecutable;
- dplDesc.pwszExecutablePath = pwszPath;
-
- hr = g_pLobbyApp->RegisterProgram(&dplDesc, 0);
- LCleanup:
- SAFE_DELETE_ARRAY(pwszPath);
-
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: UnRegister()
- // Desc: Unregister app as lobby launchable
- //-----------------------------------------------------------------------------
- HRESULT UnRegister()
- {
- HRESULT hr = S_OK;
-
- hr = g_pLobbyApp->UnRegisterProgram(&g_guidApp, 0);
-
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: LobbyLaunch()
- // Desc: Host or connect to session based on lobby launch settings
- //-----------------------------------------------------------------------------
- HRESULT LobbyLaunch()
- {
- HRESULT hr = S_OK;
- DPL_CONNECTION_SETTINGS* pSettings = NULL;
- DWORD dwSettingsSize = 0;
-
- // Get the lobby connection data
- // First see how big a buffer we need
- hr = g_pLobbyApp->GetConnectionSettings(g_hLobbyHandle, pSettings, &dwSettingsSize, 0);
-
- if( hr != DPNERR_BUFFERTOOSMALL)
- {
- printf("Failed GetConnectionSettings: 0x%x\n", hr);
- goto LCleanup;
- }
-
- pSettings = (DPL_CONNECTION_SETTINGS*) new BYTE[dwSettingsSize];
-
- if( pSettings == NULL)
- {
- printf("Failed Allocating Buffer: 0x%x\n");
- hr = E_FAIL;
- goto LCleanup;
- }
-
- if( FAILED( hr = g_pLobbyApp->GetConnectionSettings(g_hLobbyHandle, pSettings, &dwSettingsSize, 0 ) ) )
- {
- printf("Failed GetConnectionSettings: 0x%x\n", hr);
- goto LCleanup;
- }
-
- if( pSettings->dwFlags & DPLCONNECTSETTINGS_HOST)
- {
- // We are to host the game
- if( FAILED( hr = g_pDP->Host(&pSettings->dpnAppDesc, // dpnAppDesc
- pSettings->ppdp8DeviceAddresses,// prgpDeviceInfo
- pSettings->cNumDeviceAddresses, // cDeviceInfo
- NULL, NULL, // Security
- NULL, // pvPlayerContext
- 0 ) ) ) // dwFlags
- {
- printf("Failed Host: 0x%x\n", hr);
- goto LCleanup;
- }
- }
- else
- {
- // We need to connect
- if( FAILED( hr = g_pDP->Connect(&pSettings->dpnAppDesc, // pdnAppDesc
- pSettings->pdp8HostAddress, // pHostAddr
- pSettings->ppdp8DeviceAddresses[0], // pDeviceInfo
- NULL, NULL, // Security
- NULL, 0, // pvUserConnectData/Size
- NULL, // pvPlayerContext
- NULL, NULL, // pvAsyncContext/Handle
- DPNCONNECT_SYNC ) ) ) // dwFlags
- {
- printf("Failed Lobby App Connect: 0x%x\n", hr);
- goto LCleanup;
- }
-
- }
- LCleanup:
- if( pSettings)
- {
- SAFE_RELEASE(pSettings->pdp8HostAddress);
-
- for (DWORD dwIndex = 0; dwIndex < pSettings->cNumDeviceAddresses; dwIndex++)
- {
- SAFE_RELEASE(pSettings->ppdp8DeviceAddresses[dwIndex]);
- }
- }
- SAFE_DELETE_ARRAY(pSettings);
- return hr;
- }
-
-
-
-
- //-----------------------------------------------------------------------------
- // Name: CleanupDirectPlay()
- // Desc: Cleanup DirectPlay
- //-----------------------------------------------------------------------------
- void CleanupDirectPlay()
- {
- HOST_NODE* pHostNode = NULL;
- HOST_NODE* pHostNodetmp = NULL;
-
- // Cleanup DirectPlay
- if( g_pDP)
- g_pDP->Close(0);
-
- if( g_pLobbyApp)
- g_pLobbyApp->Close(0);
-
- // Clean up Host list
- EnterCriticalSection(&g_csHostList);
-
- pHostNode = g_pHostList;
- while( pHostNode != NULL )
- {
- SAFE_RELEASE(pHostNode->pHostAddress);
- SAFE_DELETE(pHostNode->pAppDesc);
- SAFE_DELETE(pHostNode->pwszSessionName);
-
- pHostNodetmp = pHostNode;
- pHostNode = pHostNode->pNext;
- SAFE_DELETE(pHostNodetmp);
- }
-
- LeaveCriticalSection(&g_csHostList);
-
- SAFE_RELEASE(g_pDeviceAddress);
- SAFE_RELEASE(g_pHostAddress);
- SAFE_RELEASE(g_pDP);
- SAFE_RELEASE(g_pLobbyApp);
- SAFE_DELETE_ARRAY(g_wszPath);
-
- DeleteCriticalSection(&g_csHostList);
- }
-